Sunday, 26 August 2012

Vistas of The Black Citadel : GW2

I didn't "do" any vistas in beta. All I knew about them going into Headstart was the very little I'd read. I had the impression they would be fiddly platforming mini-games and therefore not really my thing.

Wrong !!

I love 'em! They are nothing more nor less than pointers suggesting a few places you might like to go free-climbing in the way many have been doing since the earliest days of Everquest, and for all I know longer than that. GW2 zone architecture isn't as clamberable as, say, Vanguard, but you can get to the top of a lot more things than you might imagine and just knowing it can be done is a great spur to giving it a go.
 
I did a fair amount of rock-climbing in beta before Vistas turned up because, well, you have to, don't you? What Vistas add is some structure and a nice way to record your climbs. I'm not much of a completist but when I noticed that Black Citadel, the utterly wonderful Charr home city, has just the five I thought "even I can focus long enough to do that". So I did. And here's how.

1. Gladium Canton


Easy as walking into a room.  Because it's in a room. Not much of a view, unsurprisingly.













 

2. Great Imperial Smelter

Bring water. And asbestos soles. As easy as the first one, it's just up some walkways looking down on the biggest forge you ever saw. What are we building in there? I could tell you but then I'd have to...you know the rest.




 

3. Canton Factorium

Actually between the Factorium crafting area and Memorial Quadrant where the magnificent statues immortalize our heroes. This one looks tough if you try to climb up from below, as I watched a silly human trying and failing to do. It's simple if you just walk up the ramp above it and drop down onto the glass roof. Don't worry, if it can take a Charr's weight it'll take yours. Probably. Great view of the Charr Deathstar from this one.











 

4. Ligacus Notos

First one that requires some actual climbing. Just a few hops up a smallish rock. Nice spot for a picnic at the top and a really lovely view of some bits of Ascalon we didn't knock down when we improved it.





 

5. Ruins of Rin

The only real climb of the five and one that looks extremely intimidating from below. Very high on a ruined wall that looks like a gust of wind might bring it down. Or a light breeze, come to think of it. Ignore the side that looks like convenient steps - they go nowhere. Go up the other side , round the corner, along the ledge then up the two girders. I did it first try - it's much easier than it looks.




There you have it. Five easy Vistas to get you started. Get your hobnails on and get clambering!

3 comments:

  1. The smartest part of Vistas is they're basically like little training grounds for the main jumping puzzles. =)

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  2. Ah maybe it's the puzzles I heard about that are like platform games. That rings a bell. I hate platform games with a passion so probably not going to be something I spend much time on, but we will see. I always like to be proved wrong :P

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  3. Ohh ty ty ty! I remembered reading this post yesterday and I was able to get that vista #5 with hardly any trouble at all. *bows*

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